//-------------------------------------------------------------------
//	Copyright (c) 2010-2014  Zhirnov Andrey
//	This file is part of the "UX Standard Lib" project.
//	See copyright notice in "UX_STL_Ext.h".
//-------------------------------------------------------------------

#pragma once

#include "opengl.h"
#include "shell/GLEnums.h"
#include "shell/GLCommon.h"
#include "shell/GLStatistic.h"
#include "shell/GLStateManager.h"
#include "shell/GLObjectManager.h"
#include "shell/GLRenderState.h"
#include "shell/GLMesh.h"
#include "shell/GLSampler.h"
#include "shell/GLTexture.h"
#include "shell/GLRenderBuffer.h"
#include "shell/GLFrameBuffer.h"
#include "shell/GLShader.h"
#include "shell/GLUniform.h"
#include "shell/GLQuery.h"
#include "shell/GLTransformFeedback.h"
#include "shellExt/GLMatrixStack.h"
#include "shellExt/GLPrimitives.h"
#include "shellExt/GLBatchRender.h"
#include "shellExt/GLViewport.h"
#include "shellExt/GLSystem.h"
#include "shellExt/GLDefaultRender.h"
